![]() And like him, I almost never mess with the Z settings. Yes my settings are much like what Wies does as well. You can message me if you need any help.Įdited by mrjcrane, 10 January 2021 - 09:25 PM. So, I keep dreaming about the invention of a 4th video mode called "CUSTOM" or "PORTRAIT" (In addition to the current Desktop, FSS & FS) that the CUSTOM choice would do the things to the table that I describe in method 3 above, for users like us who wish to run a "Portrait Oriented" Pinball Cabinet. Basic reshaping looks like this.Ī) Rotate FS table from 270 degrees to 0 degrees.Ĭ) Set the Y scaling to 1.0 (or something very close to that)ĭ) Set the X scaling to something between 1.25 and 1.4 depending on the table (whatever makes it look best)Į) Some time adjust the Y positioning between 25 and 75 (moving the table down a little bit)į) Sometimes I shrink the Filed of View down to 20 or lower to give the FS table a more rectangular look to it.ī) Aspect Ratio: Stretch Ball With Table. My approach which I am fastest at, I do table re-shaping on each FS table from the Camera Tab. pov file is an exact name match for the table it belongs to. ![]() I forgot the name of the specific POV file.Ģ) Table specific POV files stored in the Tables folder where the. There are a few ways to handle this.ġ) Using an auto default screen orientation file saved in the tables folder. In short, you've got a huge job on your hands getting all machines to sound the way you want them to, but, fortunately tools and documentation is all there, free and ready to use.Įdited by Thalamus, 06 November 2020 - 08:26 AM.Medic, I think you and I are in the same camp in wanting our PinCab to be in a portrait oriented mode. On old EM's though, you will hear the sound of the ball much better, simple because of the lack of "other" sounds. On SS tables in the wild, you will hardly hear the ball at all, because the rom will be the playing sound effects and music with a volume higher than the ball itself. example, ball rolling sounds that is way too low. Maybe though, nudge them a bit, telling them that it is a bad idea to use samples that doesn't have the potential of getting loud. I know, much work, but, far from as much work as the authors themselves have put into creating these for us. So, I might end up going to the sound manager, exporting all sounds and running them through Audactiy, normalizing them, re-importing and adjusting. Personally I prefer that the samples in the table has enough headroom so that I can fine tune the sounds via either sound manager or the script. You might end up needing to learn how to use Audacity to get the "build in" samples adjusted. It might look like PinVol is for cabinet users, it is not, again - everyone should use it.īecause there is a huge range of different hardware and sound options out there, from single channel mono machines to fully populated surround setups. Everyone that want to learn something VP, should read this stuff. ![]() I link here to MJR main page, because everything that MJR makes is recommended read and utilities that are of the best quality. On some machines, I've put in the value of -6 to get it in the ballpark of where I want it and then we have the already mentioned pinvol. 0 is max volume, -32 is the lowest and almost all the way turned down. It is kind of a volume meter - turned upside down. On some machines, Old Sterns is a good example, the default sound for me is pretty high, hit F12, there will be a small dialogue box coming up and you can use that to lower the volume with. You have to become a pinball technician I'm afraid. You will have to learn how to adjust the rom volumes though, and you will find info about it on this site, in the main menu. It should be distributed with VP if you ask me. A very good tool in this process is to use MJR's pinvol.It remembers volume settings based on the rom name. There is a very wide range of these, and getting the volume to be the same over them all, requires time and patience. There is software emulating the sound chips. All the pinmame recreated machines will use roms. Some put exciters in, others regular speakers and then you have the more casual users that plays on desktop with or without surround sound. Sound will always be something that we kind of disagree on how to make perfect because of the way we build or cabs.
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